A post on X from account @millieamand has published a breakdown of GTA 6 pre-order ratios across PlayStation 5 and Xbox Series platforms. The data shows the Ultimate Edition accounting for the majority of PS5 pre-orders, while Xbox pre-orders reportedly favor the Standard Edition.
The same post also gives a combined console percentage split, indicating that when PS5 and Xbox pre-orders are grouped, the Ultimate Edition represents 72% of purchases versus 28% for the Standard Edition. The original post did not include absolute pre-order numbers, only the percentage breakdowns by platform and combined.
Combined PS5 and Xbox Pre-Order Ratio For GTA 6
The X post presents a single combined ratio for both current-gen consoles. This gives a quick view of how the two editions compare across platforms when aggregated.
| Edition | Percentage of Combined Pre-Orders |
|---|---|
| Standard Edition | 28% |
| Ultimate Edition | 72% |
PS5-Specific Pre-Order Distribution For GTA 6
The post breaks out PlayStation 5 pre-orders separately, showing a very strong preference for the Ultimate Edition among PS5 buyers.
| Edition (PS5) | Percentage of PS5 Pre-Orders |
|---|---|
| Standard Edition | 18.2% |
| Ultimate Edition | 81.8% |
Xbox-Specific Pre-Order Distribution For GTA 6
By contrast, reported Xbox Series pre-orders skew toward the Standard Edition according to the same breakdown. This reverses the PS5 pattern and reduces Ultimate Edition share when looking at Xbox alone.
| Edition (Xbox) | Percentage of Xbox Pre-Orders |
|---|---|
| Standard Edition | 60.8% |
| Ultimate Edition | 39.2% |
What The Reported Mix Could Mean For Platform Demand And SKU Value
If these ratios reflect retailer checkout behavior, PS5 buyers appear more likely to select the higher-priced Ultimate SKU, while Xbox buyers show stronger selection of the Standard SKU. That dynamic could influence revenue mix and initial attach revenue across platforms.
A higher Ultimate share on PS5 would raise average revenue per pre-order on Sony's platform. The heavier Standard share on Xbox could reflect buyer demographics, pricing perception, or marketplace differences among digital storefronts and retailers.
Earlier reporting has suggested console demand could be strained ahead of GTA 6's launch, potentially affecting where more expensive SKUs are purchased; this ties into prior retailer concerns about supply and demand for PS5 and Xbox Series machines.
The breakdown above comes only as percentages from an X post and does not include raw pre-order totals, so any revenue or demand estimates would require absolute numbers to confirm impact.
This article includes an internal link that gives context to console supply pressure ahead of GTA 6: retailers warning PS5 and Xbox Series demand could outstrip supply.
All percentages cited in this article are taken directly from the public X post by @millieamand, which provided ratios but no absolute pre-order counts. The original post is linked in the sources for reference.
Without raw figures, these ratios are useful to illustrate relative SKU preference across platforms but cannot by themselves determine total sales, revenue or regional variation.





