SAND: Raiders of Sophie now has an exact release date and a set time for when servers go live. Publishers tinyBuild confirmed the game will launch worldwide on Monday, June 22, with specific times for several time zones.
The developer's schedule lists the game going live at 7am PDT / 9am CDT / 10am EDT / 2pm UTC / 3pm BST / 4pm CEST. Destructoid reports these times come directly from tinyBuild and are expected to hold unless the publisher announces another change.
What the launch schedule means for players
With launch times published, players can plan to be online when servers open. The staggered timezone list makes it clear tinyBuild intends a simultaneous worldwide rollout, just shifted to local clocks so players know when to expect access.
Destructoid notes the release is roughly two weeks later than an earlier planned date, after the developers decided to push back the launch. The published times should help reduce confusion caused by that delay.
What to expect from SAND: Raiders of Sophie at launch
SAND: Raiders of Sophie puts players in control of customizable war machines — "tramplers" — on a fallen planet called Sophie. The world is procedurally generated, and survival depends on scavenging food, weapons, ammo and resources while competing with rival players for loot.
The game supports solo play or teaming with friends, and developers ran two beta playtests ahead of launch. There is no demo, but players can wishlist the title on Steam to receive updates about release and availability.
Practical tips before launch
If you plan to play at release, add the game to your Steam wishlist and sync your local time with the publisher's listed launch times to avoid missing the window. Destructoid also says it will update timing information if tinyBuild issues any last-minute changes.
Expect initial coverage and player reports shortly after the listed go-live moments as early adopters share impressions from the opening hours.





